The ultimate Weather Engine for FSX, Prepar3D and soon to be, others, giving you the best real weather experience in your simulator. Features include real upper and lower air winds, cloud types, clear air turbulence, icing, historic weather, weather reporting and flight planning and compatibility with ATC and AI Traffic.
FS Global Real Weather is a fast loading, easy to use, weather engine for Microsoft Flight Simulator X, Flight Simulator 2004 (from V1.7) and Lockheed Martin's Prepar3D. (Planned to support for X-Plane in the near future)
FS Global Real Weather not only delivers weather data calculated out of realtime data of more than 24.000 observation stations (land- and seabased) worldwide. It also calculates air masses and temperatues for upper airlevels on a scientific base, which is absolutely necessary for correct flight planning using real world tools. As a first in history of FS weather tools it supports local weather phaenomena (e.g. Foehn weather at Innsbruck; LOWI). It is available as a download and sometimes later as a boxed version
Features:
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For FSX, FS 2004, ESP and Prepar3D
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Easy and streightforward to use
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Fast download of weatherfiles
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Weather conceived out of real weatherdata of 24.000+ stations ...
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based on land and at sea (=> correct weather over the oceans)
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Correct cloud types (depending on available types in SIM)
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Correct Upper Air Winds and pressures (no jumps!)
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Correct Lower Air Winds
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Correct ATC and AI traffic
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Correct CAT
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Correct Turbulence in/around clouds
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Static, dynamic or file-mode
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Historic weather (supporting static, dynamic or file-mode)
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New weatherdata available on servers (approx.) every 15 minutes
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Improved Stratus OVC
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Flightplanner and Weatherreports
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Network support via WideFS and SimConnect
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alternative Network support via FSGRW NETWORK Bridge tool
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Autostart using command line parameters
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Local weather effects
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Evaluation version available
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Documented weather data format for weather use in add-ons
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Compatible with all available cloud textures
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And more ...
Requirements:
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