Here is your opportunity to fly into one of the world's newly developed airports, even before the real-world airport opens for business! Mega Airport Berlin-Brandenburg for FSX is a high-quality rendition of this new German airport and is typical of quality users have come to expect from the "Mega Airport" series. Buy and download your copy for FSX right here, or choose the convenient DVD backup option for a few dollars more (if you anticipate having trouble downloading the large 2.8 Gigabyte file).
Berlin-Brandenburg Airport is done! You don’t believe us? Well you can - as the add-on "Mega Airport Berlin-Brandenburg" is your opportunity to land at this airport in Flight Simulator, even though the real airport will not open for operation before 2016.
Note: The Prepar3D version of the Mega Airport Berlin-Brandenburg is currently not included in this package. It will be soon delivered for free to all buyers of this package as soon as it is available.
From the very beginning Berlin-Brandenburg Airport was not a very lucky project. Construction work began in September 2006 and inauguration was scheduled for October 2011. At present, construction progress at the real airport is more than three years behind initial schedule and costs have been skyrocketing. The airport has suffered from continued delays, thus it is far from completion and as of now an opening date is not in sight.
Mega Airport Berlin-Brandenburg covers the existing Airport Berlin Schönefeld as well as the adjacent new international airport. A simple tool makes it easy to switch to the current status or one where the new airport is open.
It was designed using the latest technology and has an impressive feature list. See for yourself!
Mega Airport Berlin-Brandenburg Features:
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Highly detailed rendition of Berlin Brandenburg International Airport "Willy Brandt" (BER)
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Includes the older Schönefeld (SXF) airport (north of BER) with the same level of detail
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Two AFCAD versions that can be switched to your liking: BER open or SXF only
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Winter textures
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Detailed VFR landmarks such as the Waltersdorf shopping complex right in the new 25L approach
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Numerous dynamic objects such as apron vehicles; road and train traffic (AESLite) (FSX only)
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Animated visual docking systems
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Detailed navigation systems (ILS, VOR/DME, NDB, ATIS)
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Realistic shadow rendition on all 3D objects and ground by texture baking
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High resolution day and night textures (2048px²)
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Realistically placed runway/taxiway/approach lights based on official airport charts and aerial images taken
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Authentic stop positions for each aircraft type painted on the ground at each gate (based on latest aerial imagery taken for this purpose)
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Extensive coverage of over 100km² with high resolution aerial imagery (0.2-0.4m/px)
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Complex mesh terrain even depicting smaller terrain features (e.g. elevated streets, quarries...)
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64,590 hand-placed autogen objects (houses/vegetation) covering the complete aerial image
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Realistic 3D grass and vegetation
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Numerous custom made static objects around the airport
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Configuration manager for optimal performance
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Highly detailed manual including charts (PDF)
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Compatible with standard-AI traffic and AI-Traffic Add-ons (e.g. My Traffic X)
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Compatible with Ultimate Terrain X, FS Global and VFR Germany
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Compatible with Airport Enhancement Services (AES) (FSX only)
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Includes FSX and Prepar3D versions
Please be aware of the following limitations concerning Prepar3D (not included yet):
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AESlite is not supported in P3D, meaning you won`t see any ground traffic at and around the airport as you see it in FSX.
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Ground night lightning in Prepar3D 2.2 is slightly different to the FSX version since it uses different lightning techniques compared to Prepar3D 1.4 and FSX. We did our best to match color tones to the FSX version.
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Prepar3D 2.2: Transparent windows around the BER terminal are not always shown in the right order. Same applies here: We did our best to solve this issue and make sure it`s barely visible (if at all).
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Prepar3D 2.2 won`t load some foglight effects around apron lightpoles when you save a flight at BER and load same flight. However all effects appear as they should when you fly in from another airport or load the airport through the airport menu, which is usually done. Bug has been reported to the Prepar3D 2.2 developer team.
System requirements:
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Microsoft Flight Simulator X (with SP2 or Acceleration Pack) or Lockheed Martin Prepar3D V2.2 *1)
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Windows XP / Vista / 7/ 8 (64 bit version highly recommended)
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Processor with 3.0 GHz (Dual Core processor recommended)
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2 GB RAM (4 GB recommended)
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3D graphics card with 512 MB (1024 MB recommended)
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.net Framework 3.5 or higher (only if you use the Aerosoft-Launcher)
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Download-Size: 2.8 GB
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Installation-Size: 3.2 GB
*1) The Prepar3D version is currently not included in this package
Additional downloads:
PDF-Manual (English): >> View here <<
PDF-Manual (German): >> View here <<
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