This highly detailed airport scenery of L35 Big Bear City Airport in Southern California features 1,400km2 of photo-real coverage at a resolution of 60cm and 30cm in the immediate airport area.
The teams at Turbulent Designs and Keystone Games bring you the superb Big Bear City airport, a large general aviation airport located in Big Bear City, San Bernardino County, Southern California, USA. The airport, within the San Bernardino mountains to the east of Los Angeles, is at a particularly high altitude of 6,752ft. This provides pilots with challenging departures and arrivals due to reduced engine power and turbulence.
The single runway at Big Bear City airport has an asphalt surface and is 5,850ft in length. Pilots can enjoy exploring the surrounding mountains and lakes thanks to the large photo-real coverage area of 1,400km2 with 60cm resolution, and 30cm resolution in the immediate airport area.
Features
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An incredibly detailed, high definition rendition of L35 Big Bear City Airport
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High definition ground poly and baked lighting
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Baked ambient occlusion and other rendering techniques
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1,400 square kilometres of coverage
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'Real Flora' technology
AT THE CUTTING EDGE
Turbulent’s Environment Packages offer a high level of standards that is consistently apparent throughout. Each product contains ultra-high detail areas that have been faithfully developed to match their real world counterparts.
Every environment is populated with efficient 3D library objects; each helps to provide a sense of activity close to that of the real location. Immediate areas are enhanced with our new Real Flora technology, consisting of a wide variety of vegetation carefully adapted to match local conditions.
The wider area is improved with points of interest, visual reference points, landmarks and accurate autogen placement.
High Resolution 3D models
All of the products are passionately crafted to accurately recreate real world locations, paying special attention to the small details. All major buildings and unique elements are precisely modelled with high resolution geometry, providing customers with the most immersive experience possible.
High Definition textures
HD Textures create the most realistic representation of all assets used in the products. On top of that Turbulent make use of advanced ambient occlusion and lighting techniques, specular maps, emissive maps and custom environment maps. Combined that the high resolution geometry and you get a highly believable simulation world.
Ground Poly
All real world charted ground materials, markings and visible elements are clearly represented in the products. Turbulent add a calculated measure of wear and tear dependent on the type of area, which provides a credible rendition of all airport surfaces.
Vegetation Library
Turbulent have developed, alongside White Digital Simulations, a highly realistic vegetation library and advanced placement method. This library includes a range of beautifully crafted grass and trees which make a huge difference in how the airports look.
Photo Real Imagery
All of the Turbulent airport environments are complemented by the highest quality satellite imagery available to a minimum of 25 square kilometres. Turbulent process this imagery adding local seasons and compatibility with pre-existing regional add-ons in that area.
Autogen
Turbulent have their own new autogen process which allows them to cover even larger areas of dense tree coverage. Turbulent have combined these with their own stunning HD autogen tree textures to add a whole new level of realism.
System Requirements:
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Flight Simulator X (Acceleration, Gold or SP2 required), FSX: Steam Edition or P3D v1/v2/v3/v4
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2.5GHz or any Dual Core
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2.0GB RAM
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512MB graphics card
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Windows 10 / 8 / 7, Vista / XP
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